Bridging high-performance Rust/C++ engineering with executive strategy. From scaling a $10M EdTech ecosystem to revolutionizing sports broadcast with 3D augmentation.
Leading real-time 3D augmentation (NBA, NFL, soccer). Developed automation reducing publishing latency by 20x, and game-aware AI real-time ads engine for 10x revenue.
Rust / C++ / VisionBuilt one of the first asycnhronous learning SIS/LMS platrofrms from zero to $10M ARR. Architected secure infrastructure for 35k+ students across multiple online schools.
Architecture / LeadershipIEEE VR Best Dissertation Nominee. Published multi-disciplinary papers in distance perception, cybersickness, and VR locomotion for human-computer interactions (HCI).
University of Minnesota