University of Minnesota PhD / Berkeley Haas COBE

Research
Software Engineer.

Bridging high-performance Rust/C++ engineering with executive strategy. From scaling a $10M EdTech ecosystem to revolutionizing sports broadcast with 3D augmentation.

3D Graphics & AI
IEEE VR Nominee
Former Startup CTO
Koorosh Vaziri
$10M+
Revenue Scaled

Core Pillars of Excellence

Genius Sports

Leading real-time 3D augmentation (NBA, NFL, soccer). Developed automation reducing publishing latency by 20x, and game-aware AI real-time ads engine for 10x revenue.

Rust / C++ / Vision

Founding CTO

Built one of the first asycnhronous learning SIS/LMS platrofrms from zero to $10M ARR. Architected secure infrastructure for 35k+ students across multiple online schools.

Architecture / Leadership

PhD Scholar

IEEE VR Best Dissertation Nominee. Published multi-disciplinary papers in distance perception, cybersickness, and VR locomotion for human-computer interactions (HCI).

University of Minnesota

Selected Publications

IEEE VR 2021

Egocentric distance judgments in full-cue video-see-through VR

ACM SAP 2017

Impact of visual realism on distance perception in custom VST systems